This is a comparison of standards of wireless networking technologies for devices such as mobile phones. A new generation of cellular standards has appeared approximately every tenth year since 1G systems were introduced in 1979 and the early to mid-1980s.

Issues Global System for Mobile Communications (GSM, around 80–85% market share) and IS-95 (around 10–15% market share) were the two most prevalent 2G mobile communication technologies in 2007. In 3G, the most prevalent technology was UMTS with CDMA-2000 in close contention.

All radio access technologies have to solve the same problems: to divide the finite RF spectrum among multiple users as efficiently as possible. GSM uses TDMA and FDMA for user and cell separation. UMTS, IS-95 and CDMA-2000 use CDMA. WiMAX and LTE use OFDM.

Time-division multiple access (TDMA) provides multiuser access by chopping up the channel into sequential time slices. Each user of the channel takes turns to transmit and receive signals. In reality, only one person is actually using the channel at a specific moment. This is analogous to time-sharing on a large computer server. Frequency-division multiple access (FDMA) provides multiuser access by separating the used frequencies. This is used in GSM to separate cells, which then use TDMA to separate users within the cell. Code-division multiple access (CDMA) This uses a digital modulation called spread spectrum which spreads the voice data over a very wide channel in pseudorandom fashion using a user or cell specific pseudorandom code. The receiver undoes the randomization to collect the bits together and produce the original data. As the codes are pseudorandom and selected in such a way as to cause minimal interference to one another, multiple users can talk at the same time and multiple cells can share the same frequency. This causes an added signal noise forcing all users to use more power, which in exchange decreases cell range and battery life. Orthogonal frequency-division multiple access (OFDMA) uses bundling of multiple small frequency bands that are orthogonal to one another to provide for separation of users. The users are multiplexed in the frequency domain by allocating specific sub-bands to individual users. This is often enhanced by also performing TDMA and changing the allocation periodically so that different users get different sub-bands at different times.

In theory, CDMA, TDMA and FDMA have exactly the same spectral efficiency but practically, each has its own challenges – power control in the case of CDMA, timing in the case of TDMA, and frequency generation/filtering in the case of FDMA.

For a classic example for understanding the fundamental difference of TDMA and CDMA, imagine a cocktail party where couples are talking to each other in a single room. The room represents the available bandwidth:

TDMA: A speaker takes turns talking to a listener. The speaker talks for a short time and then stops to let another couple talk. There is never more than one speaker talking in the room, no one has to worry about two conversations mixing. The drawback is that it limits the practical number of discussions in the room (bandwidth wise).

CDMA: any speaker can talk at any time; however each uses a different language. Each listener can only understand the language of their partner. As more and more couples talk, the background noise (representing the noise floor) gets louder, but because of the difference in languages, conversations do not mix. The drawback is that at some point, one cannot talk any louder. After this if the noise still rises (more people join the party/cell) the listener cannot make out what the talker is talking about without coming closer to the talker. In effect, CDMA cell coverage decreases as the number of active users increases. This is called cell breathing.

Comparison

Generation Technology Feature Encoding Year of First Use Roaming Handset interoperability Common Interference Signal quality/coverage area Frequency utilization/Call density Handoff Voice and Data at the same time 1G FDMA NMT Analog 1981 Nordics and several other European countries None None Good coverage due to low frequencies Very low density Hard No 2G TDMA and FDMA GSM Digital 1991 Worldwide, all countries except Japan and South Korea SIM card Some electronics, e.g. amplifiers Good coverage indoors on 850/900 MHz. Repeaters possible. 35 km hard limit. Very low density Hard Yes GPRS Class A 2G CDMA IS-95 (CDMA one) Digital 1995 Limited None None Unlimited cell size, low transmitter power permits large cells Very low density Soft No 3G CDMA IS-2000 (CDMA 2000) Digital 2000 / 2002 Limited RUIM (rarely used) None Unlimited cell size, low transmitter power permits large cells Very low density Soft No EVDO / Yes SVDO 3G W-CDMA UMTS (3GSM) Digital 2001 Worldwide SIM card None Smaller cells and lower indoors coverage on 2100 MHz; equivalent coverage indoors and superior range to GSM on 850/900 MHz. Very low density Soft Yes 4G OFDMA LTE Digital 2009 Worldwide SIM card None Smaller cells and lower coverage on the S band. Very low density Hard No (data only)Voice possible through VoLTE or fallback to 2G/3G 5G OFDMA NR Digital 2018 Limited SIM card None Dense cells on millimeter waves. Very low density Hard No (data only)Voice possible through VoNR

+ Network compatibility and Standard Network Compatibility Standard or Revision GSM (TDMA, 2G) GSM (1991), GPRS (2000), EDGE (2003) cdmaOne (CDMA, 2G) cdmaOne (1995) CDMA2000 (CDMA/TDMA, 3G) EV-DO (1999), Rev. A (2006), Rev. B (2006), SVDO (2011) UMTS (CDMA, 3G) UMTS (1999), HSDPA (2005), HSUPA (2007), HSPA+ (2009) 4G LTE (2009), LTE Advanced (2011), LTE Advanced Pro (2016) 5G NR (2018)

GSM and IS-95 compared GSM and IS-95 were the two dominant 2G digital standards, and differed in how they divided the radio resource: GSM combinedTDMA with FDMA, while IS-95 used CDMA. IS-95 carried more users per megahertz of spectrum, used soft handoff between cells, and reduced its transmitted rate during speech pauses, but its coverage area shrank as load increased - an effect known as cell breathing - and most of its underlying patents were held by Qualcomm. GSM penetrated buildings better at 900 MHz and supported repeaters, but was subject to a maximum cell radius imposed by timing constraints.

GSM's decisive advantages proved to be commercial rather than technical. The Subscriber Identity Module separated subscriber identity from the handset, allowing users to change networks or phones at will, whereas IS-95 handsets were bound to a carrier by ESN. GSM was deployed in far more countries, which made international roaming straightforward, and its much larger subscriber base gave manufacturers reason to launch devices on GSM first. By 2007, GSM held roughly 80–85% of the global 2G market against 10–15% for IS-95.

The two families also diverged in their upgrade paths. GSM evolved through GPRS, EDGE and UMTS within 3GPP and on to LTE, while CDMA2000 had no comparable route beyond EV-DO, and operators using it migrated to LTE instead. IS-95 and CDMA2000 networks were progressively decommissioned during the 2010s and early 2020s.

Development of the market share of mobile standards This graphic compares the market shares of the different mobile standards.

In a fast-growing market, GSM/3GSM (red) grows faster than the market and is gaining market share, the CDMA family (blue) grows at about the same rate as the market, while other technologies (grey) are being phased out

Comparison of wireless Internet standards As a reference, a comparison of mobile and non-mobile wireless Internet standards follows.

See also

Advanced Mobile Phone System Car phone List of wireless network protocols Spectral efficiency comparison table SMS – contain the content of its standardization

References